HandyGames operates as an international indie game and premium mobile game publisher and developer.
Are you looking for a challenging job in an attractive work environment in the gaming industry? Want to use your problem-solving skills and analytical-logical talent to make PC and console gaming accessible to an even larger group of people around the world? Then contribute to the success story of HandyGames and take the opportunity to work for one of Germany’s top game developers and publishers! We are looking for a Mobile Rendering Engineer (f/m/d) for our headquarters in Giebelstadt/Germany (on-site only).
We are now looking for a Mobile Rendering Engineer (f/m/d) with technical know-how for our growing portfolio of high-quality mobile games. Work closely with our art, design, and programming teams to take mobile gaming to the next level. Within the game project, you will mainly work with the following programs:
HandyGames is part of the THQ Nordic and Embracer Group family and operates as an international indie game and premium mobile game publisher and developer.
The focus lies on developing and publishing games for consoles such as Microsoft Xbox Series X, Sony PlayStation 5, but also Microsoft Xbox One, Sony PS4, and Nintendo Switch, as well as games for Steam, Epic Games Store, and many other PC gaming distribution channels and streaming platforms. HandyGames produces titles for new innovative gaming platforms, such as Apple TV and VR (Virtual Reality) on Sony PlayStation VR2, Oculus Rift, HTC Vive, and Samsung Gear VR, but also offers games of all genres for Android smartphones and tablets from Sony, Samsung, Google Pixel, OnePlus, Xiaomi, Huawei, Apple iPhones, iPads, and many other mobile and smart devices.
#J-18808-LjbffrVeröffentlichungsdatum:
04 Jan 2026Standort:
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VollzeitArbeitsmodell:
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Erfahrung:
2+ yearsArbeitsverhältnis:
Angestellt
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