Senior DevOps Engineer – Gaming / VR (f/d/m)

Stellenbeschreibung:

About the job

We’re seeking an experienced Senior DevOps Engineer – Gaming / VR to join our programmer team, supporting the development of immersive virtual reality training solutions. You’ll be responsible for managing CI/CD pipelines, automating deployment processes, and maintaining scalable development infrastructure, to improve the development department’s performance through tools and automation.

We offer

  • The opportunity to work in an innovative, fast-growing international technology company
  • Room for ownership and the ability to actively contribute to our organizational development
  • Flat hierarchies, short decision‑making processes, and a dynamic work environment
  • Flexible working hours with core working hours and a healthy work‑life balance
  • A motivated, creative team and a company culture built on openness and progress

Responsibilities

  • Designing, developing, and managing robust CI/CD pipelines for Unreal Engine 5 projects
  • Automating and refining build/test/deployment processes using tools such as Jenkins, TeamCity, or Unreal Horde
  • Formulating proposals for new infrastructure changes and improvements
  • Collaborating with programmers and artists to automate and improve day‑to‑day tasks through in‑house tools
  • Integrating in‑house software and tools into our pipeline
  • Documenting technical specifications and designs
  • Mentoring junior engineers, sharing knowledge with the team, and contributing to the team’s continued development
  • Staying up‑to‑date with the latest advancements in Unreal Engine and game development technologies specifically with regards to CI/CD

Key Qualifications

  • Several years of extensive professional experience as a DevOps Engineer or comparable position, within the game industry
  • Expert proficiency in PowerShell, Python & C# programming
  • Extensive experience with Jenkins/TeamCity/Unreal Horde or equivalent CI/CD platforms
  • Comfortable on both Linux and Windows operating systems
  • Experience configuring build infrastructure using Infrastructure as Code, e.g., Terraform
  • Deep understanding of Unreal Engine’s build and automation system and project structure
  • Knowledge of test automation and integrating this into the CI/CD pipeline
  • Familiarity with version control systems such as Perforce or Git
  • Familiarity with containerization technologies e.g., Docker
  • Knowledge of DevSecOps and security best practices when configuring build systems and CI/CD infrastructure
  • Strong communication and interpersonal skills with a profound knowledge of English

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Stelleninformationen

  • Veröffentlichungsdatum:

    19 Apr 2026
  • Standort:

    München
  • Typ:

    Vollzeit
  • Arbeitsmodell:

    Vor Ort
  • Kategorie:

  • Erfahrung:

    2+ years
  • Arbeitsverhältnis:

    Angestellt

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