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The Emerging Tech Talent Architect| Top XR Voice | Scaling XR, AI, & Robotics Teams for Market Leadership | Solve Your Toughest Talent Gaps.
We’re looking for a Senior Tools Engineer to take ownership of the development and evolution of our internal development kit, a modular toolkit designed to streamline and automate the creation of cutting-edge Extended Reality (XR) experiences. In this role, you’ll design and implement scalable systems and tools that support the entire development lifecycle, from customizable product templates and interaction frameworks to advanced training and troubleshooting systems.
You’ll work closely with engineers, technical artists, and content creators to identify bottlenecks, improve workflows, and deliver solutions that empower teams to build immersive, high-impact XR applications with greater speed, consistency, and quality. This is a hands-on engineering role where your contributions directly shape how efficiently and effectively the team delivers.
Responsibilities
- Design, develop, and maintain custom Unreal Engine tools, UI systems, and automation pipelines for XR content creation
- Collaborate with technical artists, content teams, and developers to translate workflow needs into scalable technical solutions
- Build and maintain robust data management, asset pipeline, and version control systems that ensure stability and efficiency
- Optimize build processes, testing frameworks, and deployment workflows
- Prototype and integrate new tools that enhance productivity across art and engineering teams
- Monitor and improve tool performance, ensuring reliability and maintainability
- Contribute to technical documentation, onboarding, and training for internal teams
- Stay current with Unreal Engine updates and industry best practices to keep the toolchain modern and effective
Qualifications
- Proven experience as a Tools Engineer, Pipeline Engineer, or similar role in an Unreal Engine production environment
- Strong programming skills in C++ and Python, with expertise in editor tools, UI, and automation in Unreal Engine
- Solid understanding of asset management pipelines, version control (e.g., Perforce, Git), and real-time rendering workflows
- Experience with XR, simulation, or real-time production pipelines
- Ability to work collaboratively with cross-functional teams, gathering requirements and delivering user-focused solutions
- Strong problem-solving skills with an emphasis on scalability and maintainability
If this sounds like a good fit, apply now or get in touch with Jack Baxter @
Seniority level
Seniority level
Mid-Senior level
Employment type
Employment type
Full-time
Job function
Job function
Engineering and Information Technology Industries
Computer Games
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