New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since its founding in 2016, it has released multiple games on different platforms, including the much beloved Big Farm: Mobile Harvest, enjoyed by a quarter of a million players daily.
The \"New Moon Family\"'' is made up of approximately 90 highly talented individuals from all over the world and more than 17 nations. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group AB , which is a group of independent developers, publishers and distributors of digital games - with a vision to become the leading group of game developers and publishers.
Our Sunshine Island team is looking for a skilled Technical Artist  with strong experience in Unity Engine to kick ass making creative ideas reality! You will bridge the gap between art and technology, ensuring that visual elements are integrated seamlessly into our projects. Come and collaborate closely with artists, designers, and programmers to achieve high-quality visual output and optimize performance. Apply now!
 
Collaborate with artists and developers to create and implement art assets within the Unity Engine.
Develop and maintain shaders, materials, and visual effects to enhance the visual quality of our projects.
Optimize assets for performance without compromising visual fidelity.
Troubleshoot and resolve technical issues related to art assets and engine integration.
Provide guidance and support to the art team on technical best practices.
Stay up-to-date with the latest trends and technologies in game development and art production.
Proven experience as a Technical Artist with good experience of Unity with emphasis in 3D games (use of Render Pipelines, implementing assets - usage of prefabs, etc.).
Experience animating overall, but specifically in Unity Timelines.
Previous experience in mobile game development or real-time applications.
Strong knowledge of 3D modeling, texturing, and shading techniques; and proficiency in use of software like Blender, 3Ds MAX, or equivalent.
Use of Photoshop to create offer images, UI icons and banners.
Understanding of rendering techniques, performance optimization, and asset management for mobile platforms, and knowledge in use of spreadsheets to maintain asset catalogues.
Strong problem-solving skills and attention to detail.
Excellent communication skills and teamwork abilities.
Experience with AI image generation tools.
Familiarity with version control systems (e.g., Git, Perforce), and experience with Jira and Trello to maintain art tickets.
A portfolio showcasing relevant work and technical artistry skills.
Full flexibility : Work remotely or come to our modern office in Hamburg city center close to the Alster
Work-life-balance : Competitive annual leave and flexible working hours
Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies
Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities
Find sparring partners within game design.
Team building : Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office
Contribution to public transport ticket (Deutschlandticket) for Germany-based staff
Typ:
VollzeitArbeitsmodell:
Vor OrtKategorie:
Erfahrung:
2+ yearsArbeitsverhältnis:
AngestelltVeröffentlichungsdatum:
04 Nov 2025Standort:
Hamburg
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