Xsolla

Senior Producer

Stellenbeschreibung:

Overview

Xsolla is a global commerce company with robust tools and services to help developers solve the inherent challenges of the video game industry. From indie to AAA, companies partner with Xsolla to help them fund, distribute, market, and monetize their games. Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring opportunities together, and continually make new resources available to creators. Headquartered and incorporated in Los Angeles, California, Xsolla operates as the merchant of record and has helped over 1,500+ game developers to reach more players and grow their businesses around the world. With more paths to profits and ways to win, developers have all the things needed to enjoy the game.

About Black Ember Games

Black Ember Games, an all-new development team within Xsolla, is looking for a Senior Producer to join our team building an asymmetrical multiplayer FPS using Unreal Engine 5. Our small internal team operates with an indie mindset, fueled by our passion for games. We\'re a diverse, lively group dedicated to exploring new ideas within genres we love to play. We enjoy a hybrid work model, collaborating in our central Berlin and Novi Sad offices.

About You

We are looking for an experienced, on-site Senior Producer to join our game development team in Kreuzberg, Berlin. This is a hybrid role requiring a minimum of 3 days per week in our Berlin office.

You are a battle-tested production leader who has successfully shipped titles across the full development lifecycle and knows what it takes to keep a cross-functional team aligned, motivated, and moving. You bring structure without rigidity — building schedules and processes that serve the team rather than constrain it. You thrive in collaborative environments, communicate with clarity across disciplines, and are as comfortable discussing design intent with a Lead Designer as you are breaking down a milestone with a Lead Engineer.

You understand that great games are made by great teams, and you take pride in removing blockers, fostering accountability, and creating the conditions for your colleagues to do their best work. If you are someone who leads with empathy, plans with precision, and ships with purpose, we would love to hear from you.

Responsibilities

Production Planning & Scheduling

  • Own the end-to-end development schedule, building and maintaining detailed, realistic production plans from pre-production through ship and beyond
  • Define milestones, deliverables, and sprint goals in close collaboration with discipline leads and studio leadership
  • Proactively identify risks, dependencies, and critical path issues, and develop clear mitigation strategies
  • Track progress across all workstreams and ensure the team is consistently working toward well-defined, achievable targets
  • Lead sprint planning, retrospectives, and milestone reviews, driving continuous improvement in team process and efficiency

Cross-Functional Team Leadership

  • Serve as the central coordination point across design, engineering, art, QA, and other disciplines while working closely with other Producers to divide responsibilities while remaining accountable
  • Facilitate clear, consistent communication across the team — ensuring everyone understands priorities, progress, and blockers at all times
  • Partner with leads to manage scope thoughtfully, making well-reasoned trade-off decisions that protect both quality and schedule
  • Foster a healthy, high-trust team culture that supports creativity while maintaining professional accountability
  • Lead meetings with clear agendas, goals, and objectives to ensure clear decisions and to limit meeting time

Tooling & Process

  • Administer and maintain the studio's Jira and Confluence environments, ensuring they reflect accurate, up-to-date project state
  • Establish and champion production best practices, documentation standards, and workflow conventions across the team
  • Evaluate and continuously improve production processes to increase team efficiency and reduce friction

Stakeholder Communication

  • Prepare and present clear, concise status reports and milestone summaries for studio leadership and relevant stakeholders
  • Represent production in cross-departmental and executive-level conversations, translating team-level detail into meaningful progress narrative
  • Manage expectations proactively, surfacing issues early and arriving with proposed solutions

Required Qualifications

Technical & Professional Skills

  • Minimum 5 years of experience in video game production, with at least 2 shipped Console or PC titles as a Producer or Senior Producer
  • At least one shipped title developed in Unreal Engine
  • Demonstrated ability to build a full development schedule from scratch, including milestone planning, sprint cadences, and resource mapping
  • Expert-level proficiency in Jira and Confluence
  • Exceptional prioritization and estimation skills, with a track record of managing scope and delivering on commitments
  • Solid understanding of game development disciplines (design, engineering, art, QA) and how they interact across the production pipeline
  • Able to use AI tools to maximize efficiency in all tasking while maintaining a realistic view of its capabilities and limitations
  • Must be based in Berlin and able to work on-site in our Kreuzberg office a minimum of 3 days per week

Communication

  • Professional fluency in English is required
  • German language skills are a strong plus

Soft Skills

  • Excellent communicator across technical and non-technical audiences, both written and verbal
  • Strong leadership presence with the ability to influence without authority
  • High degree of self-direction and personal accountability
  • Calm and solutions-oriented under pressure, with strong conflict resolution skills

Preferred Qualifications

  • Experience working at a mid-sized studio on commercially and critically successful PC or console titles
  • Familiarity with Agile/Scrum methodologies and how to adapt them pragmatically to game development realities
  • Experience managing external partners, co-development relationships, or outsource pipelines
  • Knowledge of additional production tooling (Shotgrid, Hansoft, etc.)
  • Background in QA, design, engineering, or another game development discipline

Benefits

We are passionate about fostering a supportive environment for our team, so we prioritize the physical, mental, and emotional well-being of our employees through a comprehensive Benefits Program. This includes unlimited Flexible Time Off, Gym membership, monthly train ticket and a personalized career roadmap for each employee. By investing in professional development through training and educational opportunities, we ensure that our team thrives both personally and professionally. Together, we’re not just building a business; we’re cultivating a community that values creativity, collaboration, and the transformative power of play.

Equal Treatment

At Xsolla, we are committed to fostering an inclusive workplace culture that promotes equality and respect.

In accordance with the German General Equal Treatment Act (Allgemeines Gleichbehandlungsgesetz – AGG), all qualified applicants will receive equal consideration for employment without regard to race, ethnic origin, gender, religion or belief, disability, age, or sexual identity.

We welcome and encourage applications from all qualified individuals and are dedicated to ensuring a fair and transparent recruitment process.

For the Systems Administrator and Development Operations Manager , we will request a certificate of conduct (Führungszeugnis)/Background check

Rights Under the GDPR and the Federal Data Protection Act (BDSG):

Applicants are encouraged to inquire about their rights under the GDPR/Federal Data Protection Act (BDSG). If you have questions regarding our hiring practices, please contact

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EnglishEN: Please refer to Fuchsjobs for the source of your application
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Stelleninformationen

  • Veröffentlichungsdatum:

    01 Apr 2026
  • Standort:

    WorkFromHome
  • Typ:

    Vollzeit
  • Arbeitsmodell:

    Vor Ort
  • Kategorie:

  • Erfahrung:

    2+ years
  • Arbeitsverhältnis:

    Angestellt

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