welevel studios

Senior SFX Artist (Sound Designer) with Unreal Experience

Stellenbeschreibung:

Senior SFX Artist (Sound Designer) with Unreal Experience

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Senior SFX Artist (Sound Designer) with Unreal Experience

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welevel studios Continue with Google Continue with Google Senior SFX Artist (Sound Designer) with Unreal Experience

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Senior SFX Artist (Sound Designer) with Unreal Experience

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welevel studios Why us?

welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing Why us?

welevel is an innovative game studio based in Munich, backed by top-tier investors. We are developing

Solid River , the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s What Makes Us Stand Out

Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration. Competitive Compensation: We believe in rewarding talent with attractive and fair packages. Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.

Your Role

We are seeking a

Senior Sound Designer

to craft immersive audio experiences for our AAA survival city-building game. You will be responsible for designing dynamic soundscapes, implementing real-time audio effects, and ensuring a high-quality audio experience.

Responsibilities

Design and implement immersive sound effects, including environment, UI, and combat sounds. Work with Unreal Engine’s Sounds System and procedural audio tools. Develop adaptive sound systems that respond to gameplay and world events. Collaborate with programmers to implement spatial audio and real-time mixing. Record, edit, and mix high-quality SFX assets. Optimize sound design for open-world and multiplayer performance.

Requirements

3+ years of experience in game sound design. Strong expertise in Unreal Engine 5’s Sound System, Wwise, or FMOD. Experience designing procedural and adaptive audio systems. Understanding of physics-based and interactive audio. Passion for immersive soundscapes in survival and city-building games. Onsite position.

What We Offer

Work on a groundbreaking AAA survival city-building game. Be part of a passionate and highly experienced team. Competitive salary and benefits package. Opportunity to innovate in AI-driven game development. A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

About Us

welevel is a fast-growing AI-powered game studio in the heart of Munich. We're creating a blockbuster title with an ambitious team, blending industry veterans with next-gen tech. As the home for bold, creative minds, welevel is where innovation meets imagination. Backed by top investors, we're on a mission to reshape the future of gaming. Seniority level

Seniority level Mid-Senior level Employment type

Employment type Full-time Job function

Job function Art/Creative Industries Software Development Referrals increase your chances of interviewing at welevel studios by 2x Sign in to set job alerts for “Entertainer” roles.

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Lead Lightning and Shading Artist Unreal (all genders)

Senior Level Artist (POIs & Procedural World Design)

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Stelleninformationen

  • Veröffentlichungsdatum:

    02 Mär 2026
  • Standort:

    Munich
  • Typ:

    Vollzeit
  • Arbeitsmodell:

    Vor Ort
  • Kategorie:

  • Erfahrung:

    2+ years
  • Arbeitsverhältnis:

    Angestellt

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