Location: Berlin, GermanyContract type: On-Payroll, Full-time (40h/week), fixed-term contract (with a strong possibility of extension or conversion to permanent employment based on performance and project requirements)Expected Start Date: The Game Designer is responsible for designing and iterating gameplay systems and player-facing features for Suzerain: Galmland. This role shapes how player decisions are presented, processed, and reflected across the campaign, ensuring that mechanics, pacing, and reactivity support a coherent and engaging experience within the Suzerain format. The Game Designer works closely with narrative, UX, technical, production, and QA counterparts from concept through implementation.
Preferred qualifications
Veröffentlichungsdatum:
27 Okt 2026Standort:
BerlinTyp:
VollzeitArbeitsmodell:
Vor OrtKategorie:
Erfahrung:
2+ yearsArbeitsverhältnis:
Angestellt
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