Motion Designer (Mobile Game Marketing)

Stellenbeschreibung:

Requirements

  • This role blends strong motion design skills with a sharp eye for visual storytelling, graphic design, and player-focused marketing
  • The ideal candidate has strong motion and graphic design fundamentals, understands how to create effective mobile-first ad creatives, is comfortable working with gameplay assets, and is familiar with game engines such as Unity
  • 3–5 years of experience in motion design, with a strong portfolio of animation, typography, and visual design
  • Advanced proficiency in After Effects, Photoshop, and Illustrator
  • Strong design fundamentals including composition, timing, pacing, visual hierarchy
  • Experience owning the full production process independently, from brief to final delivery
  • Ability to adapt your aesthetic and workflow across very different creative briefs
  • Genuine interest in working in mobile game marketing
  • Must be available to work PST hours
  • (Desirable) Familiarity with Unity or other real-time game engines for gameplay capture or asset integration
  • (Desirable) Ability to work with Unity scenes for gameplay capture, camera setup, basic animation, or asset integration
  • (Desirable) Experience creating ads for mobile games or F2P titles
  • (Desirable) Background in graphic design, illustration, or visual branding
  • (Desirable) Experience working on mobile game campaigns with measurable performance goals
  • (Desirable) Knowledge of 3D workflows (Cinema 4D, Blender, Maya, etc.)
  • (Desirable) Basic understanding of shaders, particles, or in-engine VFX
  • (Desirable) Experience with ad iteration pipelines and creative testing
  • (Desirable) Familiarity with sound design and video editing best practices
  • Portfolio Requirements:
  • Motion design and marketing work
  • Examples of mobile ads, trailers, or gameplay-driven creatives
  • Any Unity or in-engine capture work
  • Breakdown of your role on collaborative projects where applicable

What the job involves

  • We’re looking for a Motion Designer to create high-performing marketing creatives for mobile games across paid social, app store, and brand channels
  • You’ll collaborate closely with the User Acquisition (UA) team to produce engaging ads, trailers, and promotional content that drive installs and player engagement
  • You'll be creating video ads, organic promotional content, and gameplay-driven marketing across paid social, app stores, and brand channels for multiple mobile games with very different visual styles
  • This isn't a role where you make one type of ad for one type of game. One week you might be cutting a gritty, action-heavy promo for a zombie game. The next you're making something bright and playful for a social sim. You'll own the process start to finish and you'll need to move quickly without sacrificing quality
  • Create high-volume motion graphics and video ads for mobile game marketing campaigns across UA, organic, and social channels
  • Produce gameplay-driven trailers, event promotions, App Store/Google Play creatives, and social media content
  • Design and animate typography, transitions, UI elements, and marketing visuals optimized for mobile platforms
  • Capture and edit gameplay footage, including inside Unity where needed
  • Adapt quickly between different game aesthetics and workflows
  • Take projects from brief to final export independently, with minimal back-and-forth once direction is set
  • Stay current on mobile ad trends, motion techniques, and what's performing in the market

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NOTE / HINWEIS:
EnglishEN: Please refer to Fuchsjobs for the source of your application
DeutschDE: Bitte erwähne Fuchsjobs, als Quelle Deiner Bewerbung

Stelleninformationen

  • Veröffentlichungsdatum:

    22 Jul 2026
  • Standort:

    WorkFromHome
  • Typ:

    Vollzeit
  • Arbeitsmodell:

    Vor Ort
  • Kategorie:

  • Erfahrung:

    2+ years
  • Arbeitsverhältnis:

    Angestellt

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