Senior Gameplay Systems Engineer (Gamedev): Develop and maintain gameplay features and systems pertaining to player experience, character progression, and creator workflows with an accent on integrating backend services with the game client using C++. Focus on solving crashes and other problems on both PC and console, partnering with designers to iterate on features and optimize for a smoother player experience.
Location: Remote (New York State and other registered states). Strong preference for hybrid work from the office in Saratoga Springs, NY (Tuesday-Thursday).
Salary: $100,000-150,000/year
Rushdown Studios is a co-dev game studio founded by games industry veterans, focusing on solving difficult problems that face multiplayer games.
Veröffentlichungsdatum:
24 Jul 2026Standort:
RemoteTyp:
VollzeitArbeitsmodell:
Vor OrtKategorie:
Erfahrung:
2+ yearsArbeitsverhältnis:
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