welevel

Senior Unreal Technical Artist (m/f/d)

Stellenbeschreibung:

Why us?

  • Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team.
  • Free beverages, regular team activities, and a creative, collaborative environment.
  • Shape a blockbuster AAA title from the ground up.

Your Role

As a Senior Unreal Technical Artist, you will help bridge the gap between art and engineering, creating robust, scalable solutions that improve visual quality, production workflows, UI implementation, and in-game performance. The role encompasses materials, shaders, VFX, Niagara, UI, character and animation pipelines, procedural tools, and content pipeline development, working collaboratively with engineers, artists, and designers.

Responsibilities

  • Develop and support technical art solutions across Unreal Engine 5, including materials, shaders, VFX, UI, procedural tools, character and animation pipelines, and content workflows.
  • Create high-quality real-time visual features and effects, which may include environmental effects, combat feedback, weather, water, destruction, UI feedback, animation-driven visuals, or interactive world elements.
  • Help build, improve, and maintain scalable art, UI, and content pipelines that allow artists and designers to work efficiently and consistently.
  • Work closely with artists, UI/UX designers, engineers, game designers, and other technical artists to improve visual quality, workflow reliability, usability and in-game performance.
  • Implement procedural and dynamic systems that respond to the game world such as weather impact, fire propagation, terrain interaction, material variation, UI state changes or animation-driven effects.
  • Optimize visual systems, UI and content for performance on high-end PCs and next-gen consoles.
  • Prototype new technical art features and integrate them into the game with a focus on scalability, maintainability, usability and visual quality.
  • Enhance shaders, materials, particle systems, UI elements, and other visual systems to strengthen atmosphere, readability, feedback, and immersion.
  • Debug and troubleshoot technical art, rendering, UI, pipeline and performance issues using Unreal Engine profiling and debugging tools.Stay up to date with industry trends and advancements in Unreal Engine, real-time rendering, procedural workflows, UI implementation, VFX, animation technology and technical art pipelines.

Requirements

  • 3+ years of experience as a Technical Artist, VFX Artist, Rendering Artist or a similar role in real-time game development.
  • Strong working knowledge of Unreal Engine, ideally Unreal Engine 5, and experience integrating visual content into production-ready game projects.
  • Broad technical art skills across materials, shaders, UI, VFX, Niagara, procedural tools, character pipelines, animation pipelines, optimization or content workflows.
  • Good understanding of real-time rendering principles, performance constraints and optimization techniques for games.
  • Experience creating or supporting scalable pipelines, tools and workflows for artists, designers or UI/UX teams.
  • Strong problem-solving skills and the ability to debug visual, technical, pipeline or performance-related issues.
  • Proficiency in scripting or technical implementation such as Blueprints, Python, HLSL, C++ or similar is a plus.
  • Experience with tools such as Houdini, Substance Designer, Blender, Maya or other procedural/content creation tools is a plus.
  • Strong artistic sense with an eye for visual quality, readability, motion, timing, composition and user feedback.
  • Ability to collaborate closely with artists, engineers, UI/UX designers and game designers.
  • Ability to work onsite in Munich, Germany.

What We Offer

  • The opportunity to work on an ambitious AAA title.
  • A dynamic, fast-moving work environment.
  • Competitive salary and benefits, including relocation assistance.
  • A central Munich location.

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EnglishEN: Please refer to Fuchsjobs for the source of your application
DeutschDE: Bitte erwähne Fuchsjobs, als Quelle Deiner Bewerbung

Stelleninformationen

  • Veröffentlichungsdatum:

    30 Jul 2026
  • Standort:

    München

    Einsatzort:

    Munich, Germany
  • Typ:

    Vollzeit
  • Arbeitsmodell:

    Vor Ort
  • Kategorie:

  • Erfahrung:

    2+ years
  • Arbeitsverhältnis:

    Angestellt

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