In this role you will develop and optimize Unreal Engine assets for high-quality stills and cinematics, delivering visually stunning results within a real-time pipeline. You will set up shaders and lighting configurations to meet performance targets, aligning with the Art Director’s vision. You’ll collaborate across teams to enhance CG pipelines and work with a growing group of artists to achieve project goals. This position offers the chance to contribute to automotive visualization with a focus on quality, efficiency, and cross-functional collaboration.
Leistungen / BenefitsVeröffentlichungsdatum:
14 Sep 2026Standort:
MünchenEinsatzort:
KölnTyp:
VollzeitArbeitsmodell:
Vor OrtKategorie:
Erfahrung:
2+ yearsArbeitsverhältnis:
Angestellt
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