We're looking for a Principal Systems Designer for our next big project: a new 3D factory game built in Unreal Engine, in development until the end of 2028 with a team of around 20 people.
We're tobspr Games, a small, fully remote studio based in Germany. You might know us from shapez and shapez 2. For years we've been all-in on factory and automation games, and that's where we're staying.
This is a senior, hands‑on role. You won't hand off specs and wait. You'll build systems, break them down, test them, and own them until they work.
You’ll be the Game Director’s closest design partner. The Game Director keeps the overall vision. You take the core mechanics and turn them into systems that hold up over hundreds of hours of play.
Veröffentlichungsdatum:
01 Nov 2026Standort:
WorkFromHomeTyp:
VollzeitArbeitsmodell:
Vor OrtKategorie:
Erfahrung:
2+ yearsArbeitsverhältnis:
Angestellt
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