Quantum Physicist — Simulation and Neutral Atoms

Stellenbeschreibung:

Quantum Physicist — Simulation and Neutral Atoms


Germany


Location: Remote within Europe, with regular presence in Bremen


Direct Reports: None; supervision of students possible


Working Model: Remote / hybrid. Regular time on-site in Bremen.


Mission


Lead our work on quantum simulation and atomic platforms. The role covers modelling and simulation of quantum many-body systems, model-based calibration of atomic hardware, and optimal control, combining research with a software product that puts those methods into other people's hands.


Responsibilities


Pillar 1 Simulation and Modelling



  • Model and simulate quantum many-body systems, on hardware and in digital twins.

  • Develop and validate models of neutral-atom and trapped-ion platforms against experimental data.

  • Work on optimal control and pulse design for atomic systems.


Success Metrics and KPIs: model accuracy against measurement, methods delivered into the product.


Pillar 2 Hardware Engagement



  • Support bring-up and calibration on partner and customer platforms.

  • Act as the scientific interface to hardware vendors and research groups running atomic systems.

  • Turn what is learned on hardware into product capability.


Accountability: calibration methods that work on real systems, not only in simulation.


Pillar 3 Research and Teaching



  • Publish, and build collaborations with Constructor University faculty and external groups.

  • Contribute to grant applications, including DFG and EU programmes.

  • Contribute to course and teaching-lab material if that interests you.


Success Metrics and KPIs: publications, collaborations established, grant applications supported.


Requirements


Experience



  • PhD in physics, with hands‑on experience in neutral atoms, trapped ions or quantum simulation.

  • Experience in a leading experimental or theory group.

  • Track record of publication.

  • Able to write the code you need. You do not need to be a software engineer.

  • Comfortable moving between theory, simulation and real hardware.

  • Interest in seeing methods reach users rather than stopping at the paper.

  • Clear scientific communication.


Education & Languages



  • PhD in physics or a closely related field.


What This Role Is (and Is Not)


This role IS



  • Research with a product behind it, and users at the end of it.

  • A role with genuine publication and collaboration time.

  • Access to hardware and to a university partner.


This role is NOT



  • A purely academic postdoc.

  • A pure software role.

  • A role confined to one hardware platform.

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Stelleninformationen

  • Veröffentlichungsdatum:

    23 Sep 2026
  • Standort:

    Remote
  • Typ:

    Vollzeit
  • Arbeitsmodell:

    Vor Ort
  • Kategorie:

  • Erfahrung:

    2+ years
  • Arbeitsverhältnis:

    Angestellt

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