Publishing Product Director

Stellenbeschreibung:

Overview

As Publishing Product Director, you are the creative custodian of Crytek’s unannounced game, embedded with the game team to protect the vision and translate it into publishing-ready work. You align the game’s promise with marketing, communications, and community efforts, ensuring authentic, player-centric storytelling. You collaborate closely with top leadership to shape go-to-market plans and narrative across reveals, beats, and post-launch moments. This role offers a unique chance to influence both the game and its publishing success within a global studio culture.

Leistungen / Benefits
  • relocation budget and flights coverage to Frankfurt
  • fully furnished company apartment for first three months
  • public transport pass in Frankfurt
  • gym membership at Fitness First
  • state-of-the-art office in central Frankfurt
  • hybrid working model with three days in office and up to two days remote
Verantwortungsbereiche
  • Maintain the game’s creative vision, tone, and player promise and translate it into publishing-ready work
  • Embed inside the game team as the daily bridge between game leadership and publishing
  • Be the source of truth on the game’s identity and its implications for players across Marketing, Comms, Community, and Commercial
  • Brief and review major marketing, comms, and community outputs for authenticity and alignment with the player story
  • Collaborate with the Chief Publishing Officer and Brand & Marketing Director to shape go-to-market plans
  • Drive franchise narrative and creative direction across reveals, beats, and post-launch moments
  • Shield the game team from operational noise while translating publishing priorities into actionable work
  • Maintain alignment between the game vision and player/market reality
Zentrale Anforderungen
  • 8+ years at the seam between game development and publishing/marketing, with substantial time embedded in game teams
  • Ability to translate creative vision into commercial activation with strong editorial judgment under pressure
  • Fluency across business models (premium, live service, DLC, F2P) and multi-year roadmap strategy
  • Cross-functional leadership and influence without authority across game and publishing teams
  • Strong player insight, audience segmentation, and community fluency
  • Driven, with capability to move from creative critique to commercial trade-offs
  • Experience supporting or launching at least one major game or live-service title from inside the game team
  • Proven trust with both game leadership and publishing leadership
  • cross-functional collaboration
  • strong editorial judgment under pressure
  • communication and storytelling
  • player insight and audience segmentation
  • community fluency
  • knowledge of multiple business models and roadmapping
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Stelleninformationen

  • Veröffentlichungsdatum:

    14 Sep 2026
  • Standort:

    Frankfurt am Main

    Einsatzort:

    Frankfurt am Main
  • Typ:

    Vollzeit
  • Arbeitsmodell:

    Vor Ort
  • Kategorie:

  • Erfahrung:

    2+ years
  • Arbeitsverhältnis:

    Angestellt

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